Format:
MP-Str-Turns

Griffin, -1 enemy, fly:
24-5-3 - Dhar-Khosis, Zhoran
24-5-4 - Knorfe, Cragmorton

High Griffin, -1 enemy, fly:
27-6-3 - Khamar

Pegasus, fortify:
24-4-3 - Elvallie, Gunthrang
24-4-4 - the other four cities
23-5-4 - Marthos

Dwarf, +1 hills, hills movement:
14-5-1 - the other four cities
14-5-2 - Greenweigh

Dwarven Lord, +1 stack in hills, hills movement:
14-5-1 - Khamar

Wolf Rider, +1 in open:
21-5-2 - everywhere
21-5-3 - Dethal

B.-N. Rider, +1 in open:
23-6-1 - Balad-Naran

Chief Rider, +1 stack in open:
21-5-2 - Kor, Bane's Citadel

Giant, +1 in hills:
15-6-2 - Gluk, Bane's Citadel
18-6-2 - Gork
15-6-3 - Kor

Storm Giant, +1 stack in hills,
18-6-2 - Stormheim

Elf, +1 in woods, woods movement:
18-4-1 - Loremark, Gildenhome, Argenthorn
18-4-2 - the other four cities

Elf Lord, +1 stack in woods, woods movement:
18-4-1 - Elvallie

Horse Archers, +1 in open:
24-5-2 - Ssuri, Angbar
21-5-3 - Pareth
23-5-3 - Meneloth
24-5-3 - Ahfar's Gap, Varde, Himelton

Cavalry, +1 in open:
23-6-2 - Troy
24-6-2 - Marthos, Ar-Arak, Pa-Kur, Bane's Citadel
27-6-2 - Maridun, Fleymark, Derridon
30-6-2 - Enmouth
20-6-3 - Melikor
24-6-3 - Herueth, Duinoth, Hithos, Beleri
24-6-4 - Galin

Horse Lord, +1 stack in open:
29-6-2 - Dunethel

Jessarton L.I.:
15-2-2 - Jessarton

Light Infantry:
14-3-1 - Derridon,
14-4-1 - Tirfing,
15-3-1 - everywhere

Carmel L.I.:
18-5-1 - Carmel

Marthos L.I., +1 stack, hills movement:
15-3-1 - Marthos

Marton H.I.:
12-4-1 - Marton

Heavy Infantry:
12-5-1 - everywhere
15-5-1 - Elvallie
11-5-2 - Vernon

Argrond H.I.:
11-6-1 - Argrond

Costs may vary somewhat, but in general they are:
Griffins, Pegasi - 16,
Wolfriders, Cavalry - 8,
Dwarves, Elves, Giants, Infantry - 4

Allies:
Undead: 18-7, +1, hills/woods
Wizard: 74-6, +1
Demon: 20-7, +1, cancel non-hero, woods
Devil: 18-8, +1, cancel hero, hills
Dragon: 26-8, +2, fly

Hero: 24-5
